Kirby and the Forgotten Land Preview – Demo Reactions and Impressions
.The Kirby And The Forgotten Land Release Date is fast approaching. Many hope this release will be a new dawn for the illustrious franchise. Overall, Kirby games tend to be easier platformers compared to the likes of Super Mario. When we look back on the many Kirby games over the years, many are good, but they’re a few notches down from great. That said, Nintendo is taking a new approach to the next entry in the series. An open-level design might just be what Kirby needs to evolve into a new version of himself. If you’re interested in the new game, then here are my initial thoughts on the new sneak peek we just received. Less than a month before the release of Kirby and the Forgotten Land, Nintendo released a demo for the Switch giving us a preview of the game. Let’s talk about what we played.
New Switch Demo Offers Preview to Kirby and the Forgotten Land
Image Credit: Nintendo
Kirby and the Forgotten Land releases on March 25 for Nintendo Switch and launched a new demo to ramp up excitement. This taste of the new game shows off what we can expect from the next entry in Kirby’s long-running franchise. Releases on the Wii and Wii U brought Kirby to the 3D mold, but this is something new. Levels for this game will serve more as an open-level experience. Open-level differs from open-world in a few ways. Firstly, you’re still contained to a space that wants you to go a certain way. It’s not as confined as traditional platformers but still asks players to follow a fairly narrow path.
The first thing I noticed while preparing this Kirby and the Forgotten Land preview was the camera. The perspective the game offers as it leads you to open spaces doesn’t quite fit what I’d like. I think the point, especially in these first two levels, is to show you how massive Kirby’s new adventure will be. Honestly, it just made my perception of the level a bit less clear. I was still very impressed by the responsiveness of Kirby’s environment, but more camera control would have been nice. As per usual, enemies didn’t offer too much of a challenge but that’s okay. As long as the gameplay throughout this title offers exciting takes on Kirby’s usual routine, I’ll be happy.
You get a taste of the new Mouthful Mode feature in the new Switch demo. As you attempt to swallow a car and burst through rock formations on the map, it’s clear that Nintendo wants to lean into how silly Kirby truly is. I’m not, nor should you, be expecting some masterful platformer here.
New Kirby Experience or Simply a New Take?
Image Credit: Nintendo
My expectations dropped slightly from playing the demo. Overall, this feels less than a brand new experience for Kirby and more just like a fresh take on something we know.
While I love the direction for Kirby and the Forgotten Land, it doesn’t feel like this title is revolutionizing the franchise. My expectations might sound high, but here’s the thing. When Super Mario 3D Land released in 2013 on the 3DS, it felt like a brand new way to play Mario. I’m not even afraid to say that its console follow-up, Super Mario 3D World, felt like the finest Mario game in years upon its release. This new Kirby experience is good, but it feels like certain elements experience a constrain rather than space to evolve.
I don’t often take a pessimistic approach with Nintendo. They tend to surprise more than they disappoint me. Overall, I’ms still excited to check out this release. That said, the demo showed off a few familiar drawbacks to the Kirby experience that persist through the new format. While that might not make it a bad game, it certainly doesn’t feel like the open-world experience we hoped for in its initial reveal.
You can download the Kirby and the Forgotten Land demo from the eShop for Nintendo Switch if you liked our preview. With a taste of what the game will offer, be sure to let us know what you think. Do you buy into the new Kirby experience? If you love it or hate it, then let us know in the comments! Thanks for reading Comic Years for all things gaming, comics, and pop culture.
Featured Image Credit: Nintendo
Taylor is the Gaming Editor of Comic Years and a lifelong fan of video games. He holds two degrees in Political Communication and wrote a Master's Thesis on resistance movements, race, and the exploitation of college athletes. His wife and two Toy Australian Sheppards keep him sane.
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